Cyclones
Controls:
Move: Arrow Keys or WASD
Jump: Up, Space or W
Background:
Bound by the soul's negation to fall into an undying slumber, this one must perish, begin anew, pattern a fatal disencumber.
As the rain becomes a myth, a psychological drought plants itself deep within their roots.
But through all my actions, I will ensure their essence will not dry, my cardinal pursuit.
This crude spirit will rise alive,
in my eye, they'll see the light,
and to be the one, I grant a white light.
Click inside to begin a new life.
Created by:
Nicolai Bonde - Code, Gameplay and Level Design
sN0wBody - graphics and animations
Daniel Galletti - Music and SFX
JamJam0011 - Story
This game was developed under 100 hours for the Extra Credits Game Jam #3.
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Authors | Neobonde, dangalletti, mr0menphis |
Genre | Platformer |
Made with | Unity |
Tags | 2D, Singleplayer |
Comments
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Digging the graphics, sweet pixel art! Nice tutorial as well.
those cyclones! I love them, they look awesome. I like how it plays, but I would lower the size of the screen and make the sprites and titles bigger so we could see more of the artwork, I would love to read the Background story in game
I really liked the aesthetic that the music and the background suggested along with the cyclones and all the enemies being spiny, but the character was a little confusing in that sense. The cyclones are a fun mechanic, I maybe just thought I'd be playing as one.
fun and intuitive controls, actually challenging at some spots