Controls:

Move: Arrow Keys or WASD
Jump: Up, Space or W


Background:

Bound by the soul's negation to fall into an undying slumber, this one must perish, begin anew, pattern a fatal disencumber. 

As the rain becomes a myth, a psychological drought plants itself deep within their roots.

But through all my actions, I will ensure their essence will not dry, my cardinal pursuit.
This crude spirit will rise alive,
in my eye, they'll see the light,
and to be the one, I grant a white light.
Click inside to begin a new life.


Created by:

Nicolai Bonde - Code, Gameplay and Level Design

sN0wBody - graphics and animations

Daniel Galletti - Music and SFX

JamJam0011 - Story


This game was developed under 100 hours for the Extra Credits Game Jam #3.

StatusPrototype
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorsNeobonde, dangalletti, mr0menphis
GenrePlatformer
Made withUnity
Tags2D, Singleplayer

Comments

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Digging the graphics, sweet pixel art! Nice tutorial as well.

those cyclones! I love them, they look awesome. I like how it plays, but I would lower the size of the screen and make the sprites and titles bigger so we could see more of the artwork, I would love to read the Background story in game

I really liked the aesthetic that the music and the background suggested along with the cyclones and all the enemies being spiny, but the character was a little confusing in that sense. The cyclones are a fun mechanic, I maybe just thought I'd be playing as one.

fun and intuitive controls, actually challenging at some spots